showing 3 games
name | publisher(developer) | year arrow_downward | tags | |
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Max Payne | Rockstar Games (Remedy Entertainment;Rockstar Toronto) | 2001 | ammomagazines apartmentbuilding armyofone assaultrifles atlastmoment autosavepoints aybabtu bullettime city comiccutscenes containers crimefiction difficulty dodging doors dualwielding falselyaccused firearms gameplayinn gangsters greatesthits grenades grounddiving handguns healingitems hotel incendiarygrenades jumping lawenforcerprotagonist maxfx-engine maxpayne-series meninblack movie naturalistic neutralnpcs noir organizedcrime personalquest platinum precisionrifles purpleprose rating-bbfc-15 rating-esrb-m restorepower rewardingvandalism rooftops saveanywhere shotguns slaughterhouse slowmotion submachineguns subway titlementioned titularcharacter tutorial vigilanteprotagonist walking wintery | labelimagesubject |
Max Payne 2: The Fall of Max Payne | Rockstar Games (Remedy Entertainment;Rockstar Vienna) | 2003 | bullettime crimefiction grounddiving lawenforcerprotagonist maxpayne-series rating-esrb-m renderwareengine slowmotion titularcharacter | labelimagesubject |
Ghost Recon: Advanced Warfighter | Ubisoft (Ubisoft Shanghai;Ubisoft Paris) | 2006 | 2010s 21stcentury accuracy-posture ammomagazines autosavepoints ballistics dynamicaccuracy earth firstpersonshooter fragileprotagonist future futuristic ghostrecon grenades grounddiving group group-leader havokphysics lifelikemotion militantprotagonist militaryfiction realisticdamage sliding subtitledeficient tactical tomclancy unrealengine2 uvl-tiein weaponcustomization yetiengine | labelimageminimize |